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derektdl

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A member registered Jul 28, 2022

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This was surprisingly a great experience! Like many others, I heard of this through the Beyond Shadowgate kickstarter. (I can't believe you're working on it!)

I like how many of the puzzle elements played out (especially with the recorder, I thought that was neat) and forging the flame thrower definitely harkens back to when we first made The Staff of Ages. The music is something I can easily hear Kemco doing back in the day. Despite the short length, you can clearly see the passion you have for this genre and I can't wait to see what you do in the future, both in Beyond Shadowgate and your own original projects.

I do have exactly just one complaint: The Deaths.

Most of the deaths are read something like this:
"creature ate/attacked you, you died"

I personally found this a little boring or unsatisfying. The thing that made Shadowgate, Uninvited and even Deja Vu's deaths memorable weren't just how creatively dumb your character can bite the dust, but also how morbid and gruesome the details that were given.

To this day, I remember when I first read the Shark death in Shadowgate. Compare having to read
"Even before the life has escaped your body, the lake will be filled with your blood"
with 
"you touched the slime, it takes seconds to cover your body and you died painfully"
Did it dissolve me like the slime trap in Shadowgate? 
Is it a living creature that suffocated me?
How did it actually kill me? (Especially when I had to collect a sample of the damn thing to solve the plant puzzle)

The environment, the monsters and the item deaths were well thought out (I specifically found the teleporter death to be very creative), but the description of the deaths left a lot to be desired. Even the simplest of the many ridiculous deaths in Shadowgate explained that you couldn't survive, whether it was because you had broken every limb after you fell, or the glass shards from breaking the wrong mirror tore through you. 

That being said, I cannot wait to see how the remake of this game improves. I very much look forward to more of your work in the future. Keep up the great work!